This blog has been around for quite a while and I am very happy to share our design discussions with you all. I’ve mentioned it before, but it’s worth re-iterating that we are a small two person operation and as a result we have been working on this project for quite a while. This explains why pretty much all of the blog posts on Hot Sauce Bread have been retrospective takes on our design process.
In a way, I really like this format as it gives us the advantage of hindsight to unveil some hidden consequences of our design choices. Unfortunately, this also means that our game often looks like it’s at a standstill when it very much isn’t. Today we take a peek at what is happening with Sigils up to this point.
Victory and Defeat
If you’re an avid follower, you might have noticed a twitter post with the new victory screen. Though there are going to be some tweaks to the design of the font, we are both really happy with how this looks and feels. I personally really like the arcade aesthetic, and I feel like our game really benefits from it. Unlike other card-based games, Sigils (Haste) plays much more like an arcade game which I don’t think comes across well when looking at our screenshots.
This is our crack at the character select screen. We needed a way to showcase the characters while still lumping them into their respective roles. I think Jacob made the right choice on this one because it looks pretty straight forward and clear.
This is a mysterious shot posted on our social media accounts a few weeks back. What does this mean for our game? Well, I think it’s clear that we’ll be adding cosmetic items, but I will likely go over this more in the future. The only thing I can say now is please don’t jump to any conclusions, especially in regards to how we plan on monetizing. In all honesty, we aren’t completely sure of which route to take, but we have a few different ideas kicking around.
We have some more things we’re working on, but this is a general look at some of the updates that we’ve made. Unlike a lot of our other devblog posts, this one seems more similar to what a ‘normal’ dev blog looks like. I hope you all enjoyed a peek behind the curtain, and please help us out by giving us a bit of feedback! You can reach us via the Contact page or making a comment directly on this post. If you want us to get back to you, you are welcome to leave your email address or sign up for any new updates. As usual, if you want to see some of these screens before they hit the blog, you can also follow us on our social medias like twitter or Instagram. This summer is wrapping up at an alarming pace, so we here at Hot Sauce Bread Studios hope you make the best of it.